Posted in February 2012

Streamer – .Net / Unity access to the Twitter Streaming API

I’ve been messing around with the streaming API for Twitter, where you can grab filtered, realtime tweets. Do I want to use this in a game? Yes. Do I know what kind of game would it would be useful for? No.

EDIT: Now on GitHub for less painful use

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You’re So Vain

Games and gamers are a pretty self-involved bunch. We make games that are impossible to play without a couple years practice, games with communities that are hostile to “outsiders”, and games that talk, sometimes literally, about themselves. Are we still so insecure that we’re afraid to explore other fields or audiences?

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